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	<title type="text">Mixed Reality - VIOSO</title>
	<subtitle type="text"></subtitle>
	<link rel="alternate" type="text/html" href="https://vioso.com"/>
	<id>https://vioso.com/simulation/projects/vr-ar-xr</id>
	<updated>2026-04-22T13:40:52+00:00</updated>
	<author>
		<name>VIOSO GmbH</name>
	</author>
	<generator uri="https://www.joomla.org">Joomla! - Open Source Content Management</generator>
	<link rel="self" type="application/atom+xml" href="https://vioso.com/simulation/projects/vr-ar-xr?format=feed&amp;type=atom"/>
	<entry>
		<title>Elbedome</title>
		<link rel="alternate" type="text/html" href="https://vioso.com/simulation/project/elbedome"/>
		<published>2023-06-27T12:23:12+00:00</published>
		<updated>2023-06-27T12:23:12+00:00</updated>
		<id>https://vioso.com/simulation/project/elbedome</id>
		<author>
			<name>Henrik Wärnke | Domeprojection</name>
		</author>
		<summary type="html">&lt;h1&gt;Mixed Reality&lt;/h1&gt;
&lt;h2&gt;&lt;p&gt;Fraunhofer IFF Elbe Dome 2.0 – 360° Mixed Reality Lab&lt;/p&gt;&lt;/h2&gt;
&lt;div&gt;&lt;p&gt;&lt;span lang=&quot;EN-US&quot;&gt;The Fraunhofer “&lt;a href=&quot;https://www.iff.fraunhofer.de/en/business-units/elbedome.html&quot; target=&quot;_blank&quot; rel=&quot;noopener noreferrer&quot;&gt;Elbedome 2.0&lt;/a&gt;” is a Mixed-Reality Lab&lt;span&gt; &lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;EN-US&quot;&gt;with a 400 m²&lt;sup&gt; &lt;/sup&gt;large-scale projection. It consists of a cylindrical 360° projection screen with a diameter of 16 meters and a height of 4 meters. The wall projection is seamlessly combined with a floor projection&lt;/span&gt;&lt;span&gt;. It can be used to visualize factories, technical facilities, as well as macro- and microscopic structures.&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;
&lt;ul&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/Elbedome/149_2018-07-24_StefanDeutschx1000.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/Elbedome/Elbedom_Moderator_mit_Tracking_stoppt_Flugzeug.png&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/Elbedome/Elbedom_Totale mit Grun.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/Elbedome/Elbedome 2_01.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/Elbedome/Elbedome 2_02.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/Elbedome/Elbedome 2_Visitors.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/Elbedome/Elbedome Fabrikplanung.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/Elbedome/Elbedome hafenplanung.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/Elbedome/Elbedome Meeting 2.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
    &lt;/ul&gt;
&lt;div&gt;Image courtesy of Fraunhofer IFF, Christian Blobner, Stefan Deutsch&lt;/div&gt;
&lt;h3&gt;Project details&lt;/h3&gt;
&lt;div&gt;The projection area has been renewed in 2018 along with a 25-channel 3D stereo laser projection system.

Planning and hardware installation by project: syntropy GmbH.
Calibration and Autocal by domeprojection.com.&lt;/div&gt;
&lt;ul&gt;
        &lt;li&gt;

        
&lt;div&gt;&lt;p&gt;&lt;a href=&quot;https://vioso.com/software/projection-tools#pro-sim&quot;&gt;ProjectionTools Pro Sim&lt;/a&gt;&lt;span&gt; &lt;/span&gt;with: Dynamic warping feature and &lt;a href=&quot;https://vioso.com/software#color-match&quot;&gt;ColorMatch&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;

    &lt;/li&gt;
        &lt;li&gt;

        
&lt;div&gt;&lt;p&gt;360° full dome + floor projection&lt;/p&gt;&lt;/div&gt;

    &lt;/li&gt;
        &lt;li&gt;

        
&lt;div&gt;&lt;p&gt;Diameter 16m&lt;/p&gt;&lt;/div&gt;

    &lt;/li&gt;
        &lt;li&gt;

        
&lt;div&gt;&lt;p&gt;25 channels&lt;/p&gt;&lt;/div&gt;

    &lt;/li&gt;
        &lt;li&gt;

        
&lt;div&gt;&lt;p&gt;3D stereo laser projection&lt;/p&gt;&lt;/div&gt;

    &lt;/li&gt;
        &lt;li&gt;

        
&lt;div&gt;&lt;p&gt;Dynamic warping, blending and black-level correction applied directly in 3D engine&lt;/p&gt;&lt;/div&gt;

    &lt;/li&gt;
        &lt;li&gt;

        
&lt;div&gt;&lt;p&gt;One camera + spectrometer on a rotation unit&lt;/p&gt;&lt;/div&gt;

    &lt;/li&gt;
    &lt;/ul&gt;
</summary>
		<content type="html">&lt;h1&gt;Mixed Reality&lt;/h1&gt;
&lt;h2&gt;&lt;p&gt;Fraunhofer IFF Elbe Dome 2.0 – 360° Mixed Reality Lab&lt;/p&gt;&lt;/h2&gt;
&lt;div&gt;&lt;p&gt;&lt;span lang=&quot;EN-US&quot;&gt;The Fraunhofer “&lt;a href=&quot;https://www.iff.fraunhofer.de/en/business-units/elbedome.html&quot; target=&quot;_blank&quot; rel=&quot;noopener noreferrer&quot;&gt;Elbedome 2.0&lt;/a&gt;” is a Mixed-Reality Lab&lt;span&gt; &lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;EN-US&quot;&gt;with a 400 m²&lt;sup&gt; &lt;/sup&gt;large-scale projection. It consists of a cylindrical 360° projection screen with a diameter of 16 meters and a height of 4 meters. The wall projection is seamlessly combined with a floor projection&lt;/span&gt;&lt;span&gt;. It can be used to visualize factories, technical facilities, as well as macro- and microscopic structures.&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;
&lt;ul&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/Elbedome/149_2018-07-24_StefanDeutschx1000.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/Elbedome/Elbedom_Moderator_mit_Tracking_stoppt_Flugzeug.png&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/Elbedome/Elbedom_Totale mit Grun.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/Elbedome/Elbedome 2_01.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/Elbedome/Elbedome 2_02.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/Elbedome/Elbedome 2_Visitors.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/Elbedome/Elbedome Fabrikplanung.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/Elbedome/Elbedome hafenplanung.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/Elbedome/Elbedome Meeting 2.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
    &lt;/ul&gt;
&lt;div&gt;Image courtesy of Fraunhofer IFF, Christian Blobner, Stefan Deutsch&lt;/div&gt;
&lt;h3&gt;Project details&lt;/h3&gt;
&lt;div&gt;The projection area has been renewed in 2018 along with a 25-channel 3D stereo laser projection system.

Planning and hardware installation by project: syntropy GmbH.
Calibration and Autocal by domeprojection.com.&lt;/div&gt;
&lt;ul&gt;
        &lt;li&gt;

        
&lt;div&gt;&lt;p&gt;&lt;a href=&quot;https://vioso.com/software/projection-tools#pro-sim&quot;&gt;ProjectionTools Pro Sim&lt;/a&gt;&lt;span&gt; &lt;/span&gt;with: Dynamic warping feature and &lt;a href=&quot;https://vioso.com/software#color-match&quot;&gt;ColorMatch&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;

    &lt;/li&gt;
        &lt;li&gt;

        
&lt;div&gt;&lt;p&gt;360° full dome + floor projection&lt;/p&gt;&lt;/div&gt;

    &lt;/li&gt;
        &lt;li&gt;

        
&lt;div&gt;&lt;p&gt;Diameter 16m&lt;/p&gt;&lt;/div&gt;

    &lt;/li&gt;
        &lt;li&gt;

        
&lt;div&gt;&lt;p&gt;25 channels&lt;/p&gt;&lt;/div&gt;

    &lt;/li&gt;
        &lt;li&gt;

        
&lt;div&gt;&lt;p&gt;3D stereo laser projection&lt;/p&gt;&lt;/div&gt;

    &lt;/li&gt;
        &lt;li&gt;

        
&lt;div&gt;&lt;p&gt;Dynamic warping, blending and black-level correction applied directly in 3D engine&lt;/p&gt;&lt;/div&gt;

    &lt;/li&gt;
        &lt;li&gt;

        
&lt;div&gt;&lt;p&gt;One camera + spectrometer on a rotation unit&lt;/p&gt;&lt;/div&gt;

    &lt;/li&gt;
    &lt;/ul&gt;
</content>
		<category term="Projects" />
	</entry>
	<entry>
		<title>Med Projection</title>
		<link rel="alternate" type="text/html" href="https://vioso.com/simulation/project/med-projection"/>
		<published>2023-06-27T11:34:52+00:00</published>
		<updated>2023-06-27T11:34:52+00:00</updated>
		<id>https://vioso.com/simulation/project/med-projection</id>
		<author>
			<name>Henrik Wärnke | Domeprojection</name>
		</author>
		<summary type="html">&lt;h1&gt;Mixed Reality&lt;/h1&gt;
&lt;h2&gt;&lt;p&gt;Research project “MedProjection”&lt;/p&gt;&lt;/h2&gt;
&lt;div&gt;&lt;p&gt;&lt;span&gt;The research project “3D Projections to Support Medical Training and Interventions” has been carried out by OVGU Magdeburg, Stimulate Campus Magdeburg and&lt;/span&gt;&lt;span&gt; &lt;/span&gt;&lt;span&gt;domeprojection.com. It aimed at investigating the benefits and usage of augmented reality projections in the context of medical diagnosis &amp;amp; planning and computer assisted surgery, as well as education and training of medical students and staff.&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;
&lt;ul&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/Med/DJI_20211217_131652_866.jpg&quot; alt=&quot;&quot;&gt;


&lt;h3&gt;DJI 20211217 131652 866&lt;/h3&gt;




    &lt;/li&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/Med/domeprojection_webimages_medProjection.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/Med/IMG_4846 2.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/Med/IMG_7780.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/Med/IMG_8307.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/Med/stimulate_domeprojection_webimages_medProjection_01.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
    &lt;/ul&gt;
&lt;h3&gt;Project details&lt;/h3&gt;
&lt;div&gt;&lt;p&gt;The med projection setup allows to project and manipulate 3D medical volume data, e.g. anatomy, MRT data or derma structures projected on a physical 3D body surface. The volume data are projected onto the surface corresponding to the users viewing perspective and they are adapted to the users movements in real time.&lt;/p&gt;
&lt;p&gt;A set of interaction techniques, e.g. 3D gestural interactions to manipulate medical data, have been explored and evaluated by our research partner.&lt;/p&gt;&lt;/div&gt;
&lt;ul&gt;
        &lt;li&gt;

        
&lt;div&gt;&lt;p&gt;&lt;a href=&quot;https://vioso.com/software/projection-tools#pro-sim&quot;&gt;ProjectionTools Pro Sim&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;

    &lt;/li&gt;
        &lt;li&gt;

        
&lt;div&gt;&lt;p&gt;&lt;a href=&quot;https://vioso.com/software/plug-ins/unity-plugin&quot;&gt;Unity&lt;span&gt; &lt;/span&gt;&lt;/a&gt;and&lt;span&gt; &lt;/span&gt;&lt;a href=&quot;https://vioso.com/software/plug-ins/unreal-plugin&quot;&gt;Unreal plugin&lt;/a&gt;,&lt;span&gt; &lt;/span&gt;&lt;a href=&quot;https://vioso.com/software/sdk&quot;&gt;SDK&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;

    &lt;/li&gt;
        &lt;li&gt;

        
&lt;div&gt;&lt;p&gt;Projection of VR and AR Scenes with Unity3D and Unreal&lt;/p&gt;&lt;/div&gt;

    &lt;/li&gt;
        &lt;li&gt;

        
&lt;div&gt;&lt;p&gt;Projection of 3D Object surfaces and volume data&lt;/p&gt;&lt;/div&gt;

    &lt;/li&gt;
        &lt;li&gt;

        
&lt;div&gt;&lt;p&gt;Projection volume: 1600 x 1600 x 650 mm (extendable)&lt;/p&gt;&lt;/div&gt;

    &lt;/li&gt;
        &lt;li&gt;

        
&lt;div&gt;&lt;p&gt;Resolution approx. 1,25 mm / Pixel&lt;/p&gt;&lt;/div&gt;

    &lt;/li&gt;
        &lt;li&gt;

        
&lt;div&gt;&lt;p&gt;Integration of HTC Vive Tracker and Controller&lt;/p&gt;&lt;/div&gt;

    &lt;/li&gt;
        &lt;li&gt;

        
&lt;div&gt;&lt;p&gt;3D high resolution scanning&lt;/p&gt;&lt;/div&gt;

    &lt;/li&gt;
        &lt;li&gt;

        
&lt;div&gt;&lt;p&gt;Fast recalibration&lt;/p&gt;&lt;/div&gt;

    &lt;/li&gt;
    &lt;/ul&gt;
&lt;h3&gt;Project details&lt;/h3&gt;
&lt;iframe src=&quot;https://youtu.be/28Qi8mL9fko&quot;&gt;&lt;/iframe&gt;
</summary>
		<content type="html">&lt;h1&gt;Mixed Reality&lt;/h1&gt;
&lt;h2&gt;&lt;p&gt;Research project “MedProjection”&lt;/p&gt;&lt;/h2&gt;
&lt;div&gt;&lt;p&gt;&lt;span&gt;The research project “3D Projections to Support Medical Training and Interventions” has been carried out by OVGU Magdeburg, Stimulate Campus Magdeburg and&lt;/span&gt;&lt;span&gt; &lt;/span&gt;&lt;span&gt;domeprojection.com. It aimed at investigating the benefits and usage of augmented reality projections in the context of medical diagnosis &amp;amp; planning and computer assisted surgery, as well as education and training of medical students and staff.&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;
&lt;ul&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/Med/DJI_20211217_131652_866.jpg&quot; alt=&quot;&quot;&gt;


&lt;h3&gt;DJI 20211217 131652 866&lt;/h3&gt;




    &lt;/li&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/Med/domeprojection_webimages_medProjection.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/Med/IMG_4846 2.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/Med/IMG_7780.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/Med/IMG_8307.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/Med/stimulate_domeprojection_webimages_medProjection_01.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
    &lt;/ul&gt;
&lt;h3&gt;Project details&lt;/h3&gt;
&lt;div&gt;&lt;p&gt;The med projection setup allows to project and manipulate 3D medical volume data, e.g. anatomy, MRT data or derma structures projected on a physical 3D body surface. The volume data are projected onto the surface corresponding to the users viewing perspective and they are adapted to the users movements in real time.&lt;/p&gt;
&lt;p&gt;A set of interaction techniques, e.g. 3D gestural interactions to manipulate medical data, have been explored and evaluated by our research partner.&lt;/p&gt;&lt;/div&gt;
&lt;ul&gt;
        &lt;li&gt;

        
&lt;div&gt;&lt;p&gt;&lt;a href=&quot;https://vioso.com/software/projection-tools#pro-sim&quot;&gt;ProjectionTools Pro Sim&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;

    &lt;/li&gt;
        &lt;li&gt;

        
&lt;div&gt;&lt;p&gt;&lt;a href=&quot;https://vioso.com/software/plug-ins/unity-plugin&quot;&gt;Unity&lt;span&gt; &lt;/span&gt;&lt;/a&gt;and&lt;span&gt; &lt;/span&gt;&lt;a href=&quot;https://vioso.com/software/plug-ins/unreal-plugin&quot;&gt;Unreal plugin&lt;/a&gt;,&lt;span&gt; &lt;/span&gt;&lt;a href=&quot;https://vioso.com/software/sdk&quot;&gt;SDK&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;

    &lt;/li&gt;
        &lt;li&gt;

        
&lt;div&gt;&lt;p&gt;Projection of VR and AR Scenes with Unity3D and Unreal&lt;/p&gt;&lt;/div&gt;

    &lt;/li&gt;
        &lt;li&gt;

        
&lt;div&gt;&lt;p&gt;Projection of 3D Object surfaces and volume data&lt;/p&gt;&lt;/div&gt;

    &lt;/li&gt;
        &lt;li&gt;

        
&lt;div&gt;&lt;p&gt;Projection volume: 1600 x 1600 x 650 mm (extendable)&lt;/p&gt;&lt;/div&gt;

    &lt;/li&gt;
        &lt;li&gt;

        
&lt;div&gt;&lt;p&gt;Resolution approx. 1,25 mm / Pixel&lt;/p&gt;&lt;/div&gt;

    &lt;/li&gt;
        &lt;li&gt;

        
&lt;div&gt;&lt;p&gt;Integration of HTC Vive Tracker and Controller&lt;/p&gt;&lt;/div&gt;

    &lt;/li&gt;
        &lt;li&gt;

        
&lt;div&gt;&lt;p&gt;3D high resolution scanning&lt;/p&gt;&lt;/div&gt;

    &lt;/li&gt;
        &lt;li&gt;

        
&lt;div&gt;&lt;p&gt;Fast recalibration&lt;/p&gt;&lt;/div&gt;

    &lt;/li&gt;
    &lt;/ul&gt;
&lt;h3&gt;Project details&lt;/h3&gt;
&lt;iframe src=&quot;https://youtu.be/28Qi8mL9fko&quot;&gt;&lt;/iframe&gt;
</content>
		<category term="Projects" />
	</entry>
	<entry>
		<title>LED Cave</title>
		<link rel="alternate" type="text/html" href="https://vioso.com/simulation/project/led-cave"/>
		<published>2023-06-27T10:41:02+00:00</published>
		<updated>2023-06-27T10:41:02+00:00</updated>
		<id>https://vioso.com/simulation/project/led-cave</id>
		<author>
			<name>Henrik Wärnke | Domeprojection</name>
		</author>
		<summary type="html">&lt;h1&gt;Mixed Reality&lt;/h1&gt;
&lt;h2&gt;&lt;p&gt;LED Cave studios, Mannheim&lt;/p&gt;&lt;/h2&gt;
&lt;div&gt;&lt;p&gt;We are pleased that the cooperation with Studio L.O.U.P. at LEDcave Mannheim has been successful and that our ProjectionTools with the newly developed UnrealPlugin have been able to facilitate and accelerate realistic projections in the LEDcave. We scanned the architecture of the cave using our ProjectionTools and created a virtual representation of the physical room. In addition, we calculated a correct shading, blending and color correction of the panels.&lt;/p&gt;
&lt;p&gt;The Studio uses the Unreal Engine to create VR content and to display it onto the LED panels. We have developed our UnrealPlugin to support dynamic viewports and the required dynamic image correction . This enables us to apply our correction data, including dynamic color correction, to the Unreal scene. See the report and Nils Calles’ video interview with Frank Junghahn at &lt;a href=&quot;http://www.postproduction-tutorials.net&quot;&gt;www.postproduction-tutorials.net&lt;/a&gt;.&lt;/p&gt;&lt;/div&gt;
&lt;ul&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/LED Cave/LEDcave_Car_Space.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/LED Cave/IMG_5168 1.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/LED Cave/IMG_5177.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/LED Cave/domeprojection_LEDcave_software.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
    &lt;/ul&gt;
&lt;h3&gt;Project details&lt;/h3&gt;
&lt;ul&gt;
        &lt;li&gt;

        



&lt;h3&gt;LED Cave studios, Mannheim&lt;/h3&gt;


&lt;div&gt;&lt;p&gt;&lt;span&gt;LEDcave by &lt;/span&gt;&lt;a href=&quot;https://ledcave.de/&quot; target=&quot;_blank&quot; rel=&quot;noopener noreferrer&quot;&gt;Rent Event Tec&lt;/a&gt;&lt;span&gt;  is a virtual production and XR studio suitable for film, advertising, live events and more. In the studio Faceted Screens or &lt;/span&gt;&lt;a href=&quot;https://ledcave.de/&quot; target=&quot;_blank&quot; rel=&quot;noopener noreferrer&quot;&gt;LED Caves&lt;/a&gt;&lt;span&gt; are used for virtual productions displaying virtual environments and backdrops. &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Such systems have the demand of high precision and dynamic warping and color correction. Whenever the viewer is moving the warping of the displayed scene must be modified in real time. &lt;/span&gt;&lt;/p&gt;&lt;/div&gt;


    &lt;/li&gt;
        &lt;li&gt;

        



&lt;h3&gt;Flexible ProjectionTools for LED screens&lt;/h3&gt;


&lt;div&gt;&lt;p&gt;Our &lt;a href=&quot;https://www.domeprojection.com/products/projection-tools/&quot;&gt;ProjectionsTools&lt;/a&gt;&lt;span&gt; &lt;/span&gt;allow you to setup much more than only projections. Other display technologies, like Faceted Screens or&lt;span&gt; &lt;/span&gt;&lt;a href=&quot;https://ledcave.de/&quot; target=&quot;_blank&quot; rel=&quot;noopener noreferrer&quot;&gt;LED Caves&lt;/a&gt;&lt;span&gt; &lt;/span&gt;with the demand of high precision can also be calibrated to achieve a level of quality which is only possible with ProjectionTools.&lt;/p&gt;
&lt;p&gt;Especially whenever the viewer is moving the warping must be modified in real time. This is e.g. necessary if Film and advertising studios use&lt;span&gt; &lt;/span&gt;&lt;a href=&quot;https://ledcave.de/&quot; target=&quot;_blank&quot; rel=&quot;noopener noreferrer&quot;&gt;LED Caves&lt;/a&gt;&lt;span&gt; &lt;/span&gt;for virtual productions displaying virtual environments and backdrops.&lt;/p&gt;
&lt;p&gt;&lt;span&gt;The setup with &lt;/span&gt;&lt;a href=&quot;https://www.domeprojection.com/products/projection-tools/&quot;&gt;ProjectionTools&lt;/a&gt;&lt;span&gt; for an LED Cave display systems is done efficiently in a very short time.&lt;/span&gt;Thus, mobile environments are also possible. Several different virtual setups can be managed with the ProjectionTools.&lt;/p&gt;
&lt;p&gt;This feature was developed for our Partner&lt;span&gt; &lt;/span&gt;&lt;a href=&quot;https://ledcave.de/&quot; target=&quot;_blank&quot; rel=&quot;noopener noreferrer&quot;&gt;Rent Event Tec&lt;/a&gt;.&lt;/p&gt;&lt;/div&gt;


    &lt;/li&gt;
        &lt;li&gt;

        



&lt;h3&gt;Dynamic Color Correction&lt;/h3&gt;


&lt;div&gt;&lt;p&gt;&lt;span&gt;Another important aspect when setting up&lt;/span&gt;&lt;span&gt; &lt;/span&gt;&lt;strong&gt;Virtual Production&lt;/strong&gt;&lt;span&gt; &lt;/span&gt;&lt;span&gt;rooms is the color correction of the panels. Due to different alignments of the panel structures, color differences between neighboring panels are sometimes visible. &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;However, these color differences depend on the viewing angle and therefore have to be corrected depending on the current viewer position. In order to determine the necessary color correction for each panel for any given viewer position, a camera-based analysis tool measures the radiation behavior of the panels. &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Based on the recognized pattern, the color correction can be performed in real time by a plugin and automatically adjusted. In combination with a tracking system, which detects the viewer and transmit this position to the plugin, a display without color differences is achieved for a moving eyepoint.&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;


    &lt;/li&gt;
        &lt;li&gt;

        



&lt;h3&gt; Precise measurement&lt;/h3&gt;


&lt;div&gt;&lt;p&gt;&lt;span style=&quot;font-size: 1rem;&quot;&gt;&lt;span&gt;The technology for measuring these screens is the same for all displays. The setup is first created with the&lt;/span&gt;&lt;span&gt; &lt;/span&gt;&lt;a href=&quot;https://www.domeprojection.com/products/projection-tools/#projectiontools&quot;&gt;Creator&lt;/a&gt;&lt;span&gt; &lt;/span&gt;&lt;span&gt;or the&lt;/span&gt;&lt;span&gt; &lt;/span&gt;&lt;a href=&quot;https://www.domeprojection.com/products/projection-tools/#projectiontools&quot;&gt;Designer&lt;/a&gt;&lt;span&gt; &lt;/span&gt;&lt;span&gt;application. The structure is determined by 3d image processing. &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size: 1rem;&quot;&gt;&lt;span&gt;Additionally, the alignment of the panel structure is recognized. The created structures can be exported and loaded directly into 3d Engines.&lt;/span&gt; for our Partner&lt;/span&gt;&lt;span style=&quot;font-size: 1rem;&quot;&gt; &lt;/span&gt;&lt;a href=&quot;https://ledcave.de/&quot; target=&quot;_blank&quot; rel=&quot;noopener noreferrer&quot; style=&quot;font-size: 1rem;&quot;&gt;Rent Event Tec&lt;/a&gt;&lt;span style=&quot;font-size: 1rem;&quot;&gt;.&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;


    &lt;/li&gt;
    &lt;/ul&gt;
</summary>
		<content type="html">&lt;h1&gt;Mixed Reality&lt;/h1&gt;
&lt;h2&gt;&lt;p&gt;LED Cave studios, Mannheim&lt;/p&gt;&lt;/h2&gt;
&lt;div&gt;&lt;p&gt;We are pleased that the cooperation with Studio L.O.U.P. at LEDcave Mannheim has been successful and that our ProjectionTools with the newly developed UnrealPlugin have been able to facilitate and accelerate realistic projections in the LEDcave. We scanned the architecture of the cave using our ProjectionTools and created a virtual representation of the physical room. In addition, we calculated a correct shading, blending and color correction of the panels.&lt;/p&gt;
&lt;p&gt;The Studio uses the Unreal Engine to create VR content and to display it onto the LED panels. We have developed our UnrealPlugin to support dynamic viewports and the required dynamic image correction . This enables us to apply our correction data, including dynamic color correction, to the Unreal scene. See the report and Nils Calles’ video interview with Frank Junghahn at &lt;a href=&quot;http://www.postproduction-tutorials.net&quot;&gt;www.postproduction-tutorials.net&lt;/a&gt;.&lt;/p&gt;&lt;/div&gt;
&lt;ul&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/LED Cave/LEDcave_Car_Space.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/LED Cave/IMG_5168 1.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/LED Cave/IMG_5177.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/LED Cave/domeprojection_LEDcave_software.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
    &lt;/ul&gt;
&lt;h3&gt;Project details&lt;/h3&gt;
&lt;ul&gt;
        &lt;li&gt;

        



&lt;h3&gt;LED Cave studios, Mannheim&lt;/h3&gt;


&lt;div&gt;&lt;p&gt;&lt;span&gt;LEDcave by &lt;/span&gt;&lt;a href=&quot;https://ledcave.de/&quot; target=&quot;_blank&quot; rel=&quot;noopener noreferrer&quot;&gt;Rent Event Tec&lt;/a&gt;&lt;span&gt;  is a virtual production and XR studio suitable for film, advertising, live events and more. In the studio Faceted Screens or &lt;/span&gt;&lt;a href=&quot;https://ledcave.de/&quot; target=&quot;_blank&quot; rel=&quot;noopener noreferrer&quot;&gt;LED Caves&lt;/a&gt;&lt;span&gt; are used for virtual productions displaying virtual environments and backdrops. &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Such systems have the demand of high precision and dynamic warping and color correction. Whenever the viewer is moving the warping of the displayed scene must be modified in real time. &lt;/span&gt;&lt;/p&gt;&lt;/div&gt;


    &lt;/li&gt;
        &lt;li&gt;

        



&lt;h3&gt;Flexible ProjectionTools for LED screens&lt;/h3&gt;


&lt;div&gt;&lt;p&gt;Our &lt;a href=&quot;https://www.domeprojection.com/products/projection-tools/&quot;&gt;ProjectionsTools&lt;/a&gt;&lt;span&gt; &lt;/span&gt;allow you to setup much more than only projections. Other display technologies, like Faceted Screens or&lt;span&gt; &lt;/span&gt;&lt;a href=&quot;https://ledcave.de/&quot; target=&quot;_blank&quot; rel=&quot;noopener noreferrer&quot;&gt;LED Caves&lt;/a&gt;&lt;span&gt; &lt;/span&gt;with the demand of high precision can also be calibrated to achieve a level of quality which is only possible with ProjectionTools.&lt;/p&gt;
&lt;p&gt;Especially whenever the viewer is moving the warping must be modified in real time. This is e.g. necessary if Film and advertising studios use&lt;span&gt; &lt;/span&gt;&lt;a href=&quot;https://ledcave.de/&quot; target=&quot;_blank&quot; rel=&quot;noopener noreferrer&quot;&gt;LED Caves&lt;/a&gt;&lt;span&gt; &lt;/span&gt;for virtual productions displaying virtual environments and backdrops.&lt;/p&gt;
&lt;p&gt;&lt;span&gt;The setup with &lt;/span&gt;&lt;a href=&quot;https://www.domeprojection.com/products/projection-tools/&quot;&gt;ProjectionTools&lt;/a&gt;&lt;span&gt; for an LED Cave display systems is done efficiently in a very short time.&lt;/span&gt;Thus, mobile environments are also possible. Several different virtual setups can be managed with the ProjectionTools.&lt;/p&gt;
&lt;p&gt;This feature was developed for our Partner&lt;span&gt; &lt;/span&gt;&lt;a href=&quot;https://ledcave.de/&quot; target=&quot;_blank&quot; rel=&quot;noopener noreferrer&quot;&gt;Rent Event Tec&lt;/a&gt;.&lt;/p&gt;&lt;/div&gt;


    &lt;/li&gt;
        &lt;li&gt;

        



&lt;h3&gt;Dynamic Color Correction&lt;/h3&gt;


&lt;div&gt;&lt;p&gt;&lt;span&gt;Another important aspect when setting up&lt;/span&gt;&lt;span&gt; &lt;/span&gt;&lt;strong&gt;Virtual Production&lt;/strong&gt;&lt;span&gt; &lt;/span&gt;&lt;span&gt;rooms is the color correction of the panels. Due to different alignments of the panel structures, color differences between neighboring panels are sometimes visible. &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;However, these color differences depend on the viewing angle and therefore have to be corrected depending on the current viewer position. In order to determine the necessary color correction for each panel for any given viewer position, a camera-based analysis tool measures the radiation behavior of the panels. &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Based on the recognized pattern, the color correction can be performed in real time by a plugin and automatically adjusted. In combination with a tracking system, which detects the viewer and transmit this position to the plugin, a display without color differences is achieved for a moving eyepoint.&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;


    &lt;/li&gt;
        &lt;li&gt;

        



&lt;h3&gt; Precise measurement&lt;/h3&gt;


&lt;div&gt;&lt;p&gt;&lt;span style=&quot;font-size: 1rem;&quot;&gt;&lt;span&gt;The technology for measuring these screens is the same for all displays. The setup is first created with the&lt;/span&gt;&lt;span&gt; &lt;/span&gt;&lt;a href=&quot;https://www.domeprojection.com/products/projection-tools/#projectiontools&quot;&gt;Creator&lt;/a&gt;&lt;span&gt; &lt;/span&gt;&lt;span&gt;or the&lt;/span&gt;&lt;span&gt; &lt;/span&gt;&lt;a href=&quot;https://www.domeprojection.com/products/projection-tools/#projectiontools&quot;&gt;Designer&lt;/a&gt;&lt;span&gt; &lt;/span&gt;&lt;span&gt;application. The structure is determined by 3d image processing. &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size: 1rem;&quot;&gt;&lt;span&gt;Additionally, the alignment of the panel structure is recognized. The created structures can be exported and loaded directly into 3d Engines.&lt;/span&gt; for our Partner&lt;/span&gt;&lt;span style=&quot;font-size: 1rem;&quot;&gt; &lt;/span&gt;&lt;a href=&quot;https://ledcave.de/&quot; target=&quot;_blank&quot; rel=&quot;noopener noreferrer&quot; style=&quot;font-size: 1rem;&quot;&gt;Rent Event Tec&lt;/a&gt;&lt;span style=&quot;font-size: 1rem;&quot;&gt;.&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;


    &lt;/li&gt;
    &lt;/ul&gt;
</content>
		<category term="Projects" />
	</entry>
	<entry>
		<title>VRLS</title>
		<link rel="alternate" type="text/html" href="https://vioso.com/simulation/project/vrls"/>
		<published>2023-06-27T08:21:04+00:00</published>
		<updated>2023-06-27T08:21:04+00:00</updated>
		<id>https://vioso.com/simulation/project/vrls</id>
		<author>
			<name>Henrik Wärnke | Domeprojection</name>
		</author>
		<summary type="html">&lt;h1&gt;Mixed Reality&lt;/h1&gt;
&lt;h2&gt;&lt;p&gt;Virtual Reality Learning Space (VRLS)&lt;/p&gt;&lt;/h2&gt;
&lt;div&gt;&lt;p&gt;The VRLS is a 360° glassless VR table projection used for collaborative learning and teaching in class. It brings VR and AR technology into classroom and extends common learning methods and practices. The VRLS system allows collaborative working on  topics, that are normally too difficult or not feasible. The VRLS system is developed with partners in Education and schools in Magdeburg, Germany. A first prototype is set up at Internationales Stiftungsgymnasium Magdeburg. The VRLS system can be used in schools and other educational institutions.&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;https://vr-learningspace.de/&quot; target=&quot;_blank&quot; rel=&quot;noopener noreferrer&quot;&gt;vr-learningspace.de&lt;/a&gt; (German language)&lt;/p&gt;
&lt;div class=&quot;et_pb_module et_pb_text et_pb_text_1  et_pb_text_align_left et_pb_bg_layout_light&quot;&gt;
&lt;div class=&quot;et_pb_text_inner&quot;&gt;
&lt;p&gt;The Project was realised in colaboration with &lt;a href=&quot;https://www.project-syntropy.de/&quot; target=&quot;_blank&quot; rel=&quot;noopener noreferrer&quot;&gt;project: syntropy GmbH&lt;/a&gt; and&lt;span&gt; &lt;/span&gt;&lt;a href=&quot;https://www.loproducts.de/&quot; target=&quot;_blank&quot; rel=&quot;noopener noreferrer&quot;&gt;LO Products GmbH&lt;/a&gt;&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;&lt;/div&gt;
&lt;ul&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/VRLS/VRLS_User_DSC07942.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/VRLS/IMG_4565.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/VRLS/VRLS_Globe_frontPerspective.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/VRLS/VRLS_GlobeGame_IMG_4564.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/VRLS/VRLS_tech_ceiling.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/VRLS/VRLS_Globe.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
    &lt;/ul&gt;
&lt;h3&gt;Project details&lt;/h3&gt;
&lt;ul&gt;
        &lt;li&gt;

        
&lt;div&gt;&lt;p&gt;&lt;a href=&quot;https://vioso.com/software/projection-tools#pro-sim&quot;&gt;ProjectionTools Pro Sim&lt;/a&gt; and &lt;a href=&quot;https://vioso.com/software/plug-ins/unity-plugin&quot;&gt;Unity Plugin&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;

    &lt;/li&gt;
        &lt;li&gt;

        
&lt;div&gt;&lt;p&gt;Projection Mapping, Dynamic Warping, Realignment using 4 cameras (AL-Align)&lt;/p&gt;&lt;/div&gt;

    &lt;/li&gt;
        &lt;li&gt;

        
&lt;div&gt;&lt;p&gt;5 projectors&lt;/p&gt;&lt;/div&gt;

    &lt;/li&gt;
    &lt;/ul&gt;
&lt;iframe src=&quot;https://youtu.be/4mUhpH5mx6s&quot;&gt;&lt;/iframe&gt;
</summary>
		<content type="html">&lt;h1&gt;Mixed Reality&lt;/h1&gt;
&lt;h2&gt;&lt;p&gt;Virtual Reality Learning Space (VRLS)&lt;/p&gt;&lt;/h2&gt;
&lt;div&gt;&lt;p&gt;The VRLS is a 360° glassless VR table projection used for collaborative learning and teaching in class. It brings VR and AR technology into classroom and extends common learning methods and practices. The VRLS system allows collaborative working on  topics, that are normally too difficult or not feasible. The VRLS system is developed with partners in Education and schools in Magdeburg, Germany. A first prototype is set up at Internationales Stiftungsgymnasium Magdeburg. The VRLS system can be used in schools and other educational institutions.&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;https://vr-learningspace.de/&quot; target=&quot;_blank&quot; rel=&quot;noopener noreferrer&quot;&gt;vr-learningspace.de&lt;/a&gt; (German language)&lt;/p&gt;
&lt;div class=&quot;et_pb_module et_pb_text et_pb_text_1  et_pb_text_align_left et_pb_bg_layout_light&quot;&gt;
&lt;div class=&quot;et_pb_text_inner&quot;&gt;
&lt;p&gt;The Project was realised in colaboration with &lt;a href=&quot;https://www.project-syntropy.de/&quot; target=&quot;_blank&quot; rel=&quot;noopener noreferrer&quot;&gt;project: syntropy GmbH&lt;/a&gt; and&lt;span&gt; &lt;/span&gt;&lt;a href=&quot;https://www.loproducts.de/&quot; target=&quot;_blank&quot; rel=&quot;noopener noreferrer&quot;&gt;LO Products GmbH&lt;/a&gt;&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;&lt;/div&gt;
&lt;ul&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/VRLS/VRLS_User_DSC07942.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/VRLS/IMG_4565.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/VRLS/VRLS_Globe_frontPerspective.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/VRLS/VRLS_GlobeGame_IMG_4564.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/VRLS/VRLS_tech_ceiling.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
        &lt;li&gt;

        &lt;img src=&quot;https://vioso.com/images/projects/VR  AR  XR/VRLS/VRLS_Globe.jpg&quot; alt=&quot;&quot;&gt;






    &lt;/li&gt;
    &lt;/ul&gt;
&lt;h3&gt;Project details&lt;/h3&gt;
&lt;ul&gt;
        &lt;li&gt;

        
&lt;div&gt;&lt;p&gt;&lt;a href=&quot;https://vioso.com/software/projection-tools#pro-sim&quot;&gt;ProjectionTools Pro Sim&lt;/a&gt; and &lt;a href=&quot;https://vioso.com/software/plug-ins/unity-plugin&quot;&gt;Unity Plugin&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;

    &lt;/li&gt;
        &lt;li&gt;

        
&lt;div&gt;&lt;p&gt;Projection Mapping, Dynamic Warping, Realignment using 4 cameras (AL-Align)&lt;/p&gt;&lt;/div&gt;

    &lt;/li&gt;
        &lt;li&gt;

        
&lt;div&gt;&lt;p&gt;5 projectors&lt;/p&gt;&lt;/div&gt;

    &lt;/li&gt;
    &lt;/ul&gt;
&lt;iframe src=&quot;https://youtu.be/4mUhpH5mx6s&quot;&gt;&lt;/iframe&gt;
</content>
		<category term="Projects" />
	</entry>
</feed>
